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#xxl3

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TimeUserText
Noxus94did you know that explosive barrels become invisible from time to time, when they leave their supposed area? OpieOP
Martyste TendertailYeah, I've also turned a chicken invisible by sliding them in an ice block out of the village, they would turn invisible as soon as I leave the village too.
Martyste TendertailAbout timing this game, I'm offering to make the timer start upon skiping the second cutscene ( by using the pause menu )
FailentinWhy not at the beginning of the first cutscene?
Martyste TendertailWell that's how I believe we time OG
Martyste TendertailAnd that would be equal to "take control of Asterix"
Martyste TendertailAlso just rip one run
Martyste Tendertailbecause the boat pass didn't spawn in the second camp!
Martyste TendertailI guess that might be caused by bad erasing of the save files
Martyste TendertailI'm pretty sure the playerprofile contains most of your purchases and collectibles
Martyste TendertailWell, you can estimate Gaul to last 13 to 15 minutes.
Martyste TendertailIn any%
Martyste TendertailBeing able to skip every single cutscene is great
Martyste Tendertailand that includes moments when the camera pans to show a door you opened or something, you can skip that
Noxus94We should see if the first loading screen is consistant. Because then I want to start time after selecting the difficulty
Noxus94Marty, you do realize the boat pass has three potential spawns in the camp?
Martyste Tendertail!!
Martyste TendertailOooooookay
Noxus94there is a warehouse north, east and west of the most upper layer of the camp
Martyste TendertailThen it's luck based, or maybe we need to look closely at the cutscene?