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#xxl-romastered

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TimeUserText
Noxus94then using the twister is still definitly faster
bakuBtw im making this Rome strat a little bit different now
bakuI will show you
Martyste TendertailThe problem is, looking at the map like that would require a copy of Flash Player, a deprecated app. If somehow I could convert to HTML5...
FailentinI wouldn't be so sure
Martyste TendertailActually, maybe I could work with the normal background image, but I should split it in 6 parts.
Noxus94the canon fight is 200 people... And they respawn slowly. No way you can make it quickly with ph or mole combo or anything else cheaper
Failentinyou have the cannon after all
Noxus94still slow
Martyste TendertailI'd love if someone could help me pinpoint every significant move/action Asterix & Obelix can perform, so that I can change the color or the shape of the path to tell the reader what must be done a what point.
Noxus94obviously one could time that, but I'd be surprised if it actually is faster now to not use the twister
Martyste TendertailOn my map, I'd like to draw branching paths and write how much time they loose against the most direct path.
baku1:46 Rome
Martyste TendertailSo that every significant helmet strat can be timed and shown.
Martyste TendertailDaaamn Baku, putting the speed dashes to beat the original's WR
bakuAnd i think i will post it
FailentinI'm expecting your any% WR by this time tomorrow 😉
bakuNah
bakuI need more practice in helvetia and Normandy haha
Martyste TendertailI'll only consider running once I get the any% path down.