| Noxus94 | yeah, that's what I mean |
| Simaf | Don't know, but I can pretty much feel when Obelix is gonna attack, and it's kinda avoidable too. |
| Simaf | I would describe it as I feel, without any certainty : If Obelix can't reach you but its pathfinding exists according to the grid, he will hit the enemies that block him... |
| Failentin | hmm that's a good theory |
| Noxus94 | the second character doesn't make a punch, though |
| Noxus94 | and it's not affected with Romans |
| Noxus94 | the pathfinding part is true, but it has nothing to do with actual enemies |
| Deleted User | Well |
| Deleted User | I have noticed that if the second character goes offscreen, they stop attacking the enemy |
| Deleted User | But damn, the second character can ravage enemies if lucky |
| Simaf | Either your assessment is false, or I didn't understand what you said I'm afraid |
| Simaf | And by "the pathfinding exists", I meant "a path is found to getting close to you" |
| Deleted User | Oh that explains why the second character also hits boars |
| Simaf | Maybe... |
| Deleted User | Since they are in their way |
| Deleted User | A couple of smacks won't hurt |
| Simaf | I don't know how but I know we can avoid Obelix hit the boars in the corridor of Gaul |
| Failentin | I feel like Obelix' AI might be programmed to hit boars in particular, though |
| Failentin | as a nod to the comics |
| Deleted User | Really? |