| AdrienTD | where where? |
| PegPeregoGaucho | ME? |
| AdrienTD | Only compatible on Windows ME, yeah |
| PegPeregoGaucho | Well an asterix fangame would indeed be every interesting |
| PegPeregoGaucho | does gltf support animations? |
| AdrienTD | I think it does |
| AdrienTD | My converter doesn't export anims yet, but might be interesting to implement in the future |
| PegPeregoGaucho | Maybe we will finally be able to see the rocket roman animated |
| AdrienTD | Also it only exports the Albedo textures, not the normals/spec maps for now |
| PegPeregoGaucho | its not like they are of high quality anyways |
| PegPeregoGaucho | |
| AdrienTD | |
| AdrienTD | ☝️ way better |
| PegPeregoGaucho | also, the player chatacter and the enemies are taken from that demo, right? |
| AdrienTD | yeah |
| AdrienTD | because lazy |
| AdrienTD | But I did make my own moving platforms |
| AdrienTD | the yellow ones |
| PegPeregoGaucho | in GDScript or GDNative? |
| AdrienTD | GDScript |