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#modding

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AdrienTDThus I'm not sure if I'm able to take into account crates and elevators to position laurels yet.
PegPeregoGauchoThats :PogChamp4:
PegPeregoGauchosuper unbalanced tho
Simafok got it. Thx for the info
Jesse Nikulus@AdrienTD As well, I can find the version of the XXL Editor that imports collision, myself
OverFloydSorry if I'm out of place but where's Beta Rome Project?
Nekinyou need the villager role on the server to be able to see this channel
Nekin#
pyramidensurferIf you're at it, ask for fully grown Gaul. 😏
Nekin:monkaGun: we're not all like that :monkaGun:
rubinho146Not everyone is a grown ass Gaul
Jesse Nikulus@AdrienTD Is it possible to replace, for example, Obelix's model with some roman with the XXL Editor?
AdrienTDYeah but you would have to redo the rig of the Roman so that he can use Obelix's animations.
AdrienTDYou would have to do that in Blender with the DragonFF add-on.
Jesse NikulusI will try those stuff, but they seem hard
Jesse NikulusAlso, is DragonFF a program?
AdrienTDDragonFF is an add-on/plugin for Blender.
AdrienTDAnd yes, it's hard. Even I can't rig the model correctly.
Jesse NikulusRedoing the rig of the Roman................ Do you have to rig him?
Jesse NikulusI watched a video on how to rig