| Mr.Rubinshtein | i cant find by the way crates as well in editor |
| Mr.Rubinshtein | i guess they are from the same episode as the cannon wheels |
| Mr.Rubinshtein | Is there any way to unlock the camera while you are using cannon? |
| Mr.Rubinshtein | okay i usually dont post work in process stuff but damn here we go
30% of it is done
ongoing
UV unwrapping
Zbrush - adding organic details
And afterwards texturing
well 6-7 hours
4927 polygons |
| Mr.Rubinshtein | |
| Mr.Rubinshtein | P.s. decided to change the mechanism a little bit so it looks more logical
changed the rope thingy to some sort of metal gear thingy
would like to know your opinions regarding this change |
| AdrienTD | Nice 👏 |
| AdrienTD | True that I don't see much sense in the rope, so I'm ok with that change. |
| AdrienTD | Or maybe the rope is used to pull the cannon? 🤔 |
| Mr.Rubinshtein | well the thing is that its really hard to say how this mechanism works even the cheats with game speed doesnt help much |
| Mr.Rubinshtein | i barely fixed the part with helix which recoils the plate back |
| Mr.Rubinshtein | so it looks more logical |
| Mr.Rubinshtein | the only thing i managed to understand is that when asterix shoots he pulls the right trigger which frees the hammer to smash the ball and shoot |
| Mr.Rubinshtein | since that part is not gonna be visible lets just imagine that the mechanism is there |
| Mr.Rubinshtein | even if you put this in game you wont be able to see that so... |
| Mr.Rubinshtein | anyways not much to see right now on this model so we will see how it will turn out when i finish it
i really have high expectations regarding this one |
| Mr.Rubinshtein | i also made model that way that it will be possible to animate it
like movable parts wheels or trigger mechanism they are separate from entire mesh |
| Mr.Rubinshtein | right now i need feedback a lot
please is possible provide me with it |
| Martyste Tendertail | Maaaan it looks fantastic |
| Martyste Tendertail | I think I would update the speedrun split icons with pictures of your 3D model... |