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#modding

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TimeUserText
BreadOmg well done, Adrien!
AdrienTDHere's a look above the bridge
FailentinWow
FailentinYou're doing amazing progress, Adrien!
AdrienTDThanks= 🙂
AndreofHazelYou're doing God's work Adrien!
AdrienTDAnd here are the 4 doors.
AdrienTDTo open them you have to hit the rotating thing that is floating in the air for some reason.
StinkekWHY IS IT HORIZONTAL
AndreofHazelMaybe Asterix needed to jump and hit it or he got to it using a rope platform.
FailentinWhy wouldn't they simply use a button then 🤔
AdrienTDOr maybe he can get there using the potion's triple jump
AndreofHazelTo be perfectly honest with you, I have no idea as to how you'll be able to bring back the textures that used to be present in that area.
rubinho146Maybe applying new textures could help
rubinho146What we need is to know the pointers or just extract the 3D model and apply the textures that why in Blender, 3dsMax, Maya, etc
rubinho146Then adding the 3D model back again with the new textures
rubinho146The problem is then making the game read the textures
AndreofHazel:Feelsbadman:
AndreofHazelI'd like the original textures instead of new ones.
rubinho146Since that that part of Rome has been erased I don't think that the textures are intact and present in the game's files