| Mr.Rubinshtein | yeah but how complex can the level building be |
| Mr.Rubinshtein | and how flexible |
| Mr.Rubinshtein | there so many better things to do then making a non existent location which wasnt even planned to be in game' |
| PegPeregoGaucho | as complex as the game allows it to be |
| Mr.Rubinshtein | i mean like doesnt editor have a limitation to reach the game limit? |
| PegPeregoGaucho | sure, i know you can only add a certain amount of beacons to a level before it stops working, but it's a lot and you can still add them to the sectors |
| Mr.Rubinshtein | i see |
| Stinkek | Spain was planned but we don't have any material |
| PegPeregoGaucho | it's so obscure, it's not even anywhere to be found in the romaster game files |
| PegPeregoGaucho | and that means it's DEAD dead |
| Mr.Rubinshtein | god damn its so sad that there is no KAL engine that is open source |
| Mr.Rubinshtein | so much things could be achieved |
| Mr.Rubinshtein | baking lighting editing coding |
| Mr.Rubinshtein | and much much more |
| PegPeregoGaucho | You would be able to buy it off OSome for the right price i assume |
| PegPeregoGaucho | of course it would be very stupid, but it's money ¯\_(ツ)_/¯ |
| Mr.Rubinshtein | i am now curious how much can the sell the KAL engine? |
| PegPeregoGaucho | i don't know |
| Mr.Rubinshtein | technically its outadated |
| Mr.Rubinshtein | and ahs no value |