| PegPeregoGaucho | |
| PegPeregoGaucho | sure |
| Mr.Rubinshtein | ***proceeds to nervously open editor and having panic attack from how to use it*** |
| Mr.Rubinshtein | |
| PegPeregoGaucho | what are you trying to do |
| Mr.Rubinshtein | i am trying to see how much things i can do with editor and where my limit is with the editor |
| PegPeregoGaucho | good luck ^^ |
| Mr.Rubinshtein | danke i need that |
| Mr.Rubinshtein | cause i really want to mod the game |
| Mr.Rubinshtein | but cause of the logic i dont understand yet its hard |
| PegPeregoGaucho | once you are familiar with it, it's easy |
| Mr.Rubinshtein | well yea pretty much it works with everything |
| PegPeregoGaucho | don't forget, don't ask to ask 🙂 |
| Mr.Rubinshtein | |
| Mr.Rubinshtein | |
| Filip5011 | With the modding it's possible to make it day in Helvetia? |
| Filip5011 | or maybe even a day/night cycle |
| Stinkek | Day/night cycle implies that the vertex lighting for the environment, enemies, objects and collectibles would change over the time |
| Stinkek | Why is my post not updating after edit |
| Martyste Tendertail | Day-night cycle would be epic ngl, but would likely only work within the Romaster since that game controls its lighting based on your position to try and match the old vertex colors that didn't always make sense ( like, really bright caves despite having no light sources inside ) |