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#modding

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TimeUserText
PegPeregoGauchoWhat if it expires midway
AdrienTDJust press Start and go back ingame
AdrienTDThere's no other way 🤷‍♂️
AdrienTDUnless you use a cheating device like GameShark, CodeBreaker, ...
PegPeregoGaucho🦈
PegPeregoGauchoOr cheat engine
PegPeregoGaucho:pogelix:
AdrienTDIn the emulator (like mGBA), there is a Cheat window where you can put cheat codes there
AdrienTDAnd maybe we could make a cheat code for inifinte potion (by overwriting the potion timer in RAM)
AdrienTDBut I haven't found any proper guide on how to create valid cheat codes
AdrienTD:Feelsbadman:
PegPeregoGauchoWhat even are cheat codes
PegPeregoGauchoFrom what I have seen it's always 2 hexadecimal values but what do they do :HmmChamp:
AdrienTDNormally it should be like first value is address and second one is value to replace
AdrienTDBut most cheat code formats are more advanced (allow incrementing, conditions, ...)
AdrienTDand they are also encrypted...
PegPeregoGaucho:pauseKEKW:
schmeling65Thinking about additional stuff I'd say you need to find the function that registers the cheat codes and call it via functionpointer with the parameters you want/need. Also you'll have to create something that is connected to that type of code so that gets executed the moment you enter the cheat code. That would be my guess without looking at the game.
Martyste TendertailSounds like a SM64 Romhack of XXL GBA might very well be possible now 😮
PegPeregoGauchoWhen you take a look at https://gamehacking.org/faqs/hackv500c.html#gba_encryption Cheat codes dont get registered, they are like encrypted pseudocode