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#modding

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PegPeregoGauchocheat engine will take some time
yarnfangFor sure.
PegPeregoGauchoyou need to constantly reload and search for changed value :/
yarnfangAnd to even then it's easy to accidentally check off the wrong value.
yarnfang:/
PegPeregoGauchotrue
AdrienTDMaybe one way is to find the object for that specific cutscene (look for Level Tree > Game things > CKCinematicScene)
PegPeregoGauchothats what i was thinking about
AdrienTDAnd I think there should be a pointer that points to the currently playing cutscene
AdrienTDSo if this pointer is set to the Gaul 30 helmets end cinematic, the autosplitter could split there
yarnfangWhat actually is listed under CKCinematicScene?
yarnfangI assume cutscenes
yarnfangOf sort
AdrienTDYes
AdrienTDBut which one is the one for the 30 helmets, that needs to be tested
yarnfangSo the cutscenes there are the ones prepared in memory it can wants to activate ones I've reached the requirement?
yarnfangAlso, the ? at the end
yarnfangIs that where the value would be?
AdrienTDIn XXL2 and OG names are given to them, which makes identifying them easier, but in XXL1 they are removed.
AdrienTDSo instead in XXL1 you only see a ?, which is where the name would be