Asterix Gaming Guild Logo General XXL XXL 2 Olympic Games XXL Speedrun XXL Romaster Speedrun XXL 2 Speedrun XXL 2 Remaster Speedrun XXL 3 Speedrun Olympic Games Speedrun Retro Other Astérix Games Other Games Modding Media Videos Streams Creative Shack Spoofy Goofs VC-Text Village Gates Introductions UXXL Downloads Wiki Bot Spam Feedback Announcements Patches Tools Resources Caesar's challenge Help SPQR Mr. Rubinstein

#modding

Page: << <  6 / 511  >  >>
TimeUserText
AdrienTDand yeah, with what I know, I can do pretty much what I want
AdrienTDbut there are limits: laws
rubinho146Of course
Martyste TendertailAdrien, you're basically making my dreams come true tho
rubinho146Nobody wants you to hack the goverment :pp
Martyste TendertailI'm sure if we make that DX version, OSome and Microïds can publish it.
Martyste TendertailAs long as it has quality.
rubinho146We gotta receive some revenue from that
rubinho146After all, is our time being spent in making this happening
rubinho146And also fan work!
Martyste TendertailMaybe... but be gotta prove ourselves first!
Martyste TendertailRestoring Beta Rome shall be a first
rubinho146Yes, we will make it!!
Martyste TendertailAdrien, if you can access the regular helmet and golden helmet, and export them to me, that'd be a-we-so-me ( I'm gonna try and import them to 2 other engines )
AdrienTDI haven't found them yet, but if I find them, I will give them to you.
Martyste TendertailThey are most likely present in the main level files. They are actually copied through each level just like Asterix & Obelix.
Martyste Tendertaillook for anything that uses the texture "casque" or anything like that
AdrienTDyes, I will see
AdrienTDnot all models can be loaded yet
Martyste TendertailNow that I think of it, the HUD one might be different