| Martyste Tendertail | I just hex edited an existing text, nothing special |
| Martyste Tendertail | using an hex viewer like HxD |
| AdrienTD | |
| AdrienTD | Made some progress on a scene viewer |
| AdrienTD | It shows the collision mesh as well as every node of the scene as a small colorful cube |
| AdrienTD | At the left it also shows the scene graph with full names |
| AdrienTD | The names of the nodes are taken from the end of the LVL file, which the game doesn't seem to need because it doesn't load them, but this allows us to easily identifiy the objects |
| AdrienTD | Unfortunately the names are only present in XXL2 and OG, not XXL1 |
| AdrienTD | The screenshot shows the first level of XXL2 |
| Martyste Tendertail | Siiiiiick! |
| AdrienTD | Now with 3D models and textures 😛 |
| AdrienTD | |
| AdrienTD | Another screenshot with Olympic Games: |
| AdrienTD | |
| alexinho.k | Silenceus T-pose |
| M3rtButur4K | *T-poceus* |
| AdrienTD | Now I fixed the missing models: |
| AdrienTD | |
| Deleted User | Im really interested |
| Deleted User | Is there any |