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#xxl2-remastered

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Martyste TendertailPlease rewatch that credits and picture them to me
Martyste TendertailI wanna know who
NoTeefyI‘m on holiday in Germany atm 🙈
NoTeefyCan‘t help you with that till sunday
Martyste TendertailIsn't Failentin owning the Switch version?
NoTeefyYes but I think we saw it on the PS4 release first
NoTeefymight also be on the switch though
NoTeefyAnd for the other question from Failentin: They care about bugs that we find because we publish them. Search for XXL2 tweets. Half of them show how bad their engine behaves/how many glitches there are
NoTeefya game publisher like ||microdicks|| obviously don‘t want such stuff to be in the games
NoTeefyit makes for bad PR
Martyste Tendertail@AdrienTD When you figure out how to re-encode .dxt textures, let me know as I want to improve a few of them: this one clrealy shows that it wasn't really upscaled well, and I was thinking into using Spyro from Reignited.
NoTeefyuuh, a proper remaster for the rushed remaster - I like what you‘re planning Marty ❤️👌🏼
AdrienTDSure will look into it.
AdrienTDIt would be interesting to transfer the textures from HD to SD so that we get a proper remaster 😆
NoTeefyThat would be the best thing ever tbh
AdrienTDAlso not sure, but I think a reason why some environment objects don't move in HD as well as the special effects being changed might be because they used Renderware-specific files that the devs couldn't convert to OEngine?
Failentin@NoTeefy Oh thanks, that's good to know 😄
FailentinHowever, the credits are the same on all platforms 🤔
Martyste Tendertail
Martyste TendertailUpdate on why the door collisions were changed in Boss rooms.