| alexinho.k | update: in classic XXL 2 you don't get stuck after skip this lock |
| alexinho.k | there where we do left-eye glitch I also tried to go through the textures to activate third boss loading behind skull's gate but no effect |
| alexinho.k | in the sense I haven't been able to get there so far |
| alexinho.k | we can also skip the first cutscene from Lutetia and bosses cutscenes by simply going to the menu and loading the game |
| alexinho.k | of course you must first trigger it ( 45 sec in total or even more ) |
| Failentin | Wow, you're right, nice find! 😮 |
| Martyste Tendertail | So, from the very moment the game saves in a cutscene, in general, you want to save-quit-return |
| Martyste Tendertail | This is fine. |
| Failentin | Yeah 😂 |
| Failentin | Or this one with Getafix and Sam Shieffer in the background 😜 |
| Martyste Tendertail | holy crap I did it |
| Martyste Tendertail | But... wrong character? |
| Martyste Tendertail | I managed to make Obelix bounce of me |
| Failentin | The character doesn't matter there |
| Martyste Tendertail | You can use smash attacks trought the gate!! |
| Martyste Tendertail | Lel |
| Failentin | Just approach the other door with the character in the load zone, switch to the other character standing outside, and switch back while you're doing a crouch jump into the door |
| Failentin | Like this, the character standing outside of the load zone gets warped into the zone for some reason |
| Failentin | Alternatively, you can beat the five Romans that spawn outside once you've glitched one character into the load zone, which just opens the door |
| Martyste Tendertail | Damn this gate is going to be hard |