| PegPeregoGaucho | only the player has them |
| Martyste Tendertail | It should? |
| yarnfang | You nerds and your emulation. Go physical or go home :p |
| yarnfang | Still weird that Asterix can't just as high on GC as he can on PC |
| Martyste Tendertail | Like, spiked boulders and columns in Rome should be spec. |
| Martyste Tendertail | Oh, i'd need to pixel verify that, Yarny. |
| Martyste Tendertail | Because you know, not a single version of the game shares the exact same format. |
| Martyste Tendertail | And Gamecube version is the one closest to a square. |
| PegPeregoGaucho | not sure about columns but boulders yeah |
| PegPeregoGaucho | enemies not |
| Martyste Tendertail | Remember the PS2 is the earliest version. Maybe they improved that for GCN and PC |
| Martyste Tendertail | Marble columns in Rome are specular, as well as Egypt spiked balls normally |
| PegPeregoGaucho | maybe they thought the hardware couldnt handle it |
| Martyste Tendertail | Possibly, it's the weakest console of the list after all ( excluding the Dreamcast ) |
| PegPeregoGaucho | but it had the best games |
| PegPeregoGaucho | |
| PegPeregoGaucho | *at least for me* |
| Martyste Tendertail | Well same for me, I had no Gamecube in my childhood. |
| Martyste Tendertail | So this is it, GCN on true WS |
| PegPeregoGaucho | The font is better |