| AdrienTD | The GBA has only 256 kB of main RAM (plus a faster 32 kB fast RAM and some more smaller ones for video ram) |
| AdrienTD | No |
| Mr.Rubinshtein | |
| PegPeregoGaucho | he said above it will be a standalone program |
| Mr.Rubinshtein | i didnt saw that |
| Mr.Rubinshtein | |
| PegPeregoGaucho | eat more carrots |
| Mr.Rubinshtein | |
| PegPeregoGaucho | |
| Mr.Rubinshtein | GBA editor when? |
| Mr.Rubinshtein | |
| AdrienTD | Why would I put GBA support to the main XXL Editor when both original and GBA games are entirely different in terms of code/engine/data formats, ... |
| AdrienTD | GBA editor when I somehow manage to extract the 3d models |
| Mr.Rubinshtein | i dont know i am an artist who sees a functioning program |
| PegPeregoGaucho | does each level share one texture atlas or do the different sections have different atlases? |
| AdrienTD | Each level has their own texture atlas. |
| AdrienTD | Now if it's the same on the same country, I will have to quickly check... |
| AdrienTD | I think sections in the same country should have the same texture atlas, |
| AdrienTD | at least first and second section of Gaul use same atlas |
| PegPeregoGaucho | interesting |