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#modding

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AdrienTDThe GBA has only 256 kB of main RAM (plus a faster 32 kB fast RAM and some more smaller ones for video ram)
AdrienTDNo :BigSmoke:
Mr.Rubinshtein:WeirdWTF:
PegPeregoGauchohe said above it will be a standalone program :WeirdChamp:
Mr.Rubinshteini didnt saw that
Mr.Rubinshtein:WeirdWhat:
PegPeregoGauchoeat more carrots
Mr.Rubinshtein:carrotfish:
PegPeregoGaucho:aPES_RocketBunny:
Mr.RubinshteinGBA editor when?
Mr.Rubinshtein:pausechamp:
AdrienTDWhy would I put GBA support to the main XXL Editor when both original and GBA games are entirely different in terms of code/engine/data formats, ... :TotalKappa:
AdrienTDGBA editor when I somehow manage to extract the 3d models
Mr.Rubinshteini dont know i am an artist who sees a functioning program
PegPeregoGauchodoes each level share one texture atlas or do the different sections have different atlases?
AdrienTDEach level has their own texture atlas.
AdrienTDNow if it's the same on the same country, I will have to quickly check...
AdrienTDI think sections in the same country should have the same texture atlas,
AdrienTDat least first and second section of Gaul use same atlas
PegPeregoGauchointeresting