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#modding

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AdrienTDTrade offer Accepted :PogChamp4:
Mr.Rubinshtein🤝
Mr.Rubinshtein:NM_peepoBusinessMan:
AdrienTDI only started to look at XXL GBA's code under Ghidra 1 week ago, and I already found a lot of stuff
AdrienTDaddresses of variables such as helmet count, health, Asterix position, camera rotation, has torch boolean, number of laurels, ...
AdrienTDalso not sure if that was already found, but there is a cheat code
AdrienTDwhich lets you have unlimited potion, and also get a 100% save :pogelix:
Mr.Rubinshteini mean technically isnt GBA like 10x times easier then for example XXL
Mr.Rubinshteinit should be like extremely simple
Mr.Rubinshteinthe game feels like a unity project
Mr.Rubinshteinvery low quality one actually
Mr.Rubinshtein:issou:
AdrienTDIn some ways, the game is basically just one programmer who did a demo to flex his skills in programming 3D on a limited hardware
Mr.Rubinshtein:kek:
Mr.Rubinshteinlol
Mr.Rubinshteini wonder how much can you like change the code if you really want to
Mr.Rubinshteinlike you know adding new enemies
Mr.Rubinshteinand such
Mr.Rubinshteinbasically editing GBA on a programming level easily
Mr.Rubinshteinlike if you need a new enemy you just open visual studio write stuff and its there