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#modding

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TimeUserText
Mr.Rubinshteinwhy this sprites look like a fried cancer
Mr.Rubinshtein:WeirdWTF:
PegPeregoGauchoGBA XXL probably did not have a proper game engine
Mr.Rubinshteinyeah i mean it should have such a logic tho with sprite animations
Mr.Rubinshteinwith drawn frames and such
Mr.Rubinshteinpretty fun thing actually i did such stuff in UE
AdrienTDIt's possible Asterix, Obelix and roman's animation frames have different size
Mr.Rubinshteini think they all have different sizes
Mr.Rubinshteinsince enemies are going far and coming back
Mr.Rubinshteinthere are like at least 10 frames there 1 frame the closest and the 10th the furthest
Mr.RubinshteinAsterix and Obelix definitely have like one sprite size
Mr.Rubinshteinsince the camera is focused on one place
PegPeregoGaucho:WeirdWhat:
PegPeregoGauchoyou talking LODs?
Mr.Rubinshteinnope
Mr.Rubinshteinnot lods
Mr.Rubinshteinits a sprite that is drawn in 10 different sizes
Mr.Rubinshteinwith each frame becoming smaller to simulate that enemy is running away from you
PegPeregoGaucho:WeirdWhat:
Mr.Rubinshteinand then they reverse the sprites